Practical Game Architecture for Multi-core Systems

On cross-platform game development

This article discusses the topic of developing game architecture for multiple platforms. In it, I cover memory architecture and parallelism, and discuss coarse/fine approaches to task delegation systems vs. distributed approaches.
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Details

PUBLISHER

Intel Software Network

GENRES

DATE PUBLISHED

2012-02-09

APPROPRIATE FOR

All ages
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Copyright Katrina Archer
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